Physics Lournal

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1.2 Solving Physics Problems

Oftentimes, in the study of physics, students gain a conceptual understanding, but can't solve the problems: to know physics is to be able to do physics, which constitutes solving problems.

There are many strategies for solving problems, that allow one to set up and solve problems efficiently and correctly.

Different techniques are useful for solving different problems, however regardless of the specific problem at hand, there are key steps that should always be followed.

Problem-Solving Strategy 1.1

Identify relevant concepts: Incorporate the physical conditions laid out in the problem statement, to decide which concepts are relevant. Identify target variables: the values of the quantities you have to calculate.

Set Up the problem: Armed with the necessary concepts and the values you need to find with them, choose the equations needed to find the values, and if appropriate, sketch a diagram of the problem. Estimate as best you can what the results/behavior of the physical system will be.

Execute the solution: this is the step where you do the math, so to speak.

Evaluate your answer: Compare your answer with the estimate, and rethink your work if there's a conflict between your estimate and your results.

Idealized Models:

Generally, we use the term model, to indicate a small scale replica, but within physics, it refers to a simplified presentation of a physical system, that is too complex to be analyzed in its entirety.

If we need to analyze the motion of this object, we have consider that the ball is not a perfect sphere, it rotates around some axis as it moves, air resistance and wind influence its motion, and the weight of the ball changes with altitude. Including all of these things in the calculations make them unnecessarily complex, which is why we simplify with a model: We can ignore the shape and size of the ball, by making it a point mass, and we ignore air resistance by assuming the object is moving in a vacuum.

While we do want to ignore some aspects of the system, we must take care not to neglect too much, or the wrong thing: should we ignore the effects of Gravity too much, the model then leads us to believe the ball will travel entirely vertically. Useful models make things "as simple as possible, but no simpler".

The validity of the results gained by using some model are therefore limited by the validity of the model: Galileo's prediction about objects falling at the same speed does not include air resistance, so the model works for objects like cannonballs, but not necessarily feathers.